§ Luau · AI Generator

Luau AI generator for Roblox Studio

Forge AI is a Luau code generator that lives inside Roblox Studio. Type what you want in plain English — combat system, pet shop, datastore retry, anti-exploit guard — and get production-ready, type-safe Luau wired into your game.

Every script passes loadstring parsing, 16 Roblox API hard-checks, and luau-lsp typed analysis before it lands in your Studio.

Type-safe by default

Every Luau output ships --!strict with proper type annotations, table-class patterns, and ModuleScript boundaries.

Anti-exploit guards

RemoteEvent handlers always validate range, cooldown, and input. No client-trusted damage. No string concat injection.

Server / Client split

Multi-script orchestration in one prompt — Forge picks the right service for each part of the system.

Recipe-backed

80+ vetted system templates feed every codegen turn. Combat, pet, tycoon, FPS, boss fight, lobby, parkour, datastore.

Plugin-side validation

Forge runs loadstring + 16 hard-error patterns before the script ever appears in Studio. No more compile-but-fail.

Project-aware

Reads your live place hierarchy on every prompt. Knows what services exist, which scripts you have open, what assets are in Workspace.

Sample output: combat system in one prompt

prompt: “build me a combat system with a sword, health bar, damage numbers, respawn”

--!strict
-- ServerScriptService/CombatServer.lua  (Forge AI · 84 lines)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CombatRemote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("CombatRemote")

local cooldowns: { [number]: number } = {}
local DAMAGE = 18
local COOLDOWN = 0.45
local RANGE = 8

CombatRemote.OnServerEvent:Connect(function(player: Player, targetUserId: number)
    -- server-authoritative validation: range, cooldown, valid target
    local now = tick()
    if cooldowns[player.UserId] and now - cooldowns[player.UserId] < COOLDOWN then return end
    local attacker = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
    local target = Players:GetPlayerByUserId(targetUserId)
    local victim = target and target.Character and target.Character:FindFirstChild("HumanoidRootPart")
    if not attacker or not victim then return end
    if (attacker.Position - victim.Position).Magnitude > RANGE then return end
    cooldowns[player.UserId] = now
    local humanoid = victim.Parent:FindFirstChildOfClass("Humanoid")
    if humanoid then humanoid:TakeDamage(DAMAGE) end
end)

5 files · 140 lines · 42 seconds · 1 credit. Plus a wired RemoteEvent, a HealthBarUI, pooled DamageNumbers, and a CombatClient. All inserted into the right services automatically.

What to look for in a Luau AI generator

A good Luau AI generator should do three things general-purpose LLMs can't: understand Roblox services and class hierarchy intimately, validate the generated Luau before it touches your Studio, and place each script in the correct place automatically. Most AI tools just dump a wall of code in a chat window. Forge AI is the only Luau generator that runs inside Roblox Studio and ships every script straight into your game.

Beyond raw codegen, a serious Luau generator needs project intelligence. Forge reads the live place hierarchy on every prompt — it knows whether you have a HumanoidRootPart in Workspace, what RemoteEvents already exist in ReplicatedStorage, and what scripts you have open in your editor. Generic LLM tools (ChatGPT, GitHub Copilot) have none of that context, so their Luau frequently references services that aren't loaded or duplicates types you already declared.

For developers comparing AI plugins for Roblox Studio, see our comparison page. For the install flow, the docs walks through plugin install and API key setup in two minutes.

See the Luau patterns Forge ships in real prompts: combat system, DataStore, anti-exploit guards, FPS hit detection. Or browse all 12 system guides on the how-to index.

Frequently asked

What is a Luau AI generator?+

A Luau AI generator turns plain-English prompts into production-ready Luau scripts for Roblox Studio. Forge AI is a Luau generator that runs as a Roblox Studio plugin — it reads your current place hierarchy, picks the right script type (Server / LocalScript / ModuleScript), wires RemoteEvents, and inserts the script into the correct service automatically.

Does the Luau code from Forge AI compile?+

Yes. Every script Forge generates passes loadstring parsing and 16 hard-error API checks before it lands in your Studio. Type-safe by default with --!strict, validated by luau-lsp typed analysis, with one type error per script on average.

Can the generator write multi-script systems in one prompt?+

Yes. A single prompt can produce Server + LocalScript + ModuleScript triples — for example, a combat system creates ServerScriptService/CombatServer.lua (84 lines), ReplicatedStorage/Remotes/CombatRemote, StarterPlayerScripts/CombatClient.lua (56 lines), and the wire-up is done for you.

What kind of Luau patterns does it generate?+

Server-authoritative game logic, RemoteEvent guards (range checks, cooldowns, input sanitization), DataStore retry policies, OOP and table-class patterns, ProfileService-style save flows, anti-exploit validation, and pooled UI (e.g. damage numbers). Recipe-backed by 80+ vetted system templates so the output is consistent between runs.

Is the Luau AI generator free?+

Free tier on signup: 20 credits, no credit card required. Each Luau chat costs 0.5 credits (Haiku) or 5 credits (Sonnet for heavier prompts). Paid plans start at $5/month for 50 credits.